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Patterns II

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CAD$ 0.00
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  • Description
    This game of inductive logic is similar to Eleusis. One player is the 'designer,' who creates a hidden pattern of symbols in a 6 by 6 grid which the other players try to discover. The other players can 'peek' at any of the grid cells they wish, but the more they view, the lower their score when they finally guess the pattern. The designer's score is based on the difference between the best and worst other scores, so it's in his interest to make the pattern somewhat, but not too, challenging.Patterns II was published in Sackson's book _A Gamut of Games_. - BoardGameGeek
  • Details
    Ages: 0 and up
    Category: Deduction, Puzzle
    Designer: Sid Sackson
    Mechanics: Pattern Recognition
    Players: 3 to 6
    PrimaryName: Patterns II
    Product Title: Patterns II
    Publisher: (Unknown)
    Time: 0 minutes
    Year: 1969
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Preorder Today!
Preorder Today!
Preorder Today!